The Learning Partnership

The Learning Partnership’s high-impact programs are provided at no cost in both English and French. Our reach extends to every province and territory, in communities of all sizes, including those of Canada’s First Nations. Since 1993, more than 7 million students have participated in our programs.To thrive in our diverse, connected and changing world, students must learn to be critical thinkers and collaborative problem solvers, communicating across cultures to tackle global issues with creativity and resiliency. The Learning Partnership’s experiential student programs have been designed to support teachers in optimizing the development of these core competencies.

Welcome to Kindergarten brings together families, schools, and community agencies to support children as they enter Kindergarten. The goal of the program is to share strategies and resources that make early learning through play a priority in the home and support children in a successful transition to school.

Coding Trek is an interactive, technology-driven program allowing teachers to engage students in Grades 1 to 3 on a journey with coding concepts, numeracy, language, social studies and science. Students work through a series of challenges using the ScratchJr program, gathering clues to complete a final digital breakout challenge. In the process they are introduced to core computational thinking skills that build the foundation of coding.

Coding Quest, Canada’s largest classroom-based coding program, challenges students in Grades 4 to 6 to build their own computer game in the classroom. Through this experiential learning program, teachers are trained to apply coding to a range of subject areas in the classroom, helping students to strengthen core global competencies and computational thinking, including critical thinking, creative problem-solving, collaboration and science, technology, engineering and math (STEM) skills.

Investigate! Invent! Innovate! empowers Grade 7 and 8 students to identify a real-life problem and invent a solution in the classroom using science, technology, engineering, arts and math. Through the program, students develop an entrepreneurial mindset by researching a problem, building a prototype, and developing a business plan and marketing strategies to promote their invention.

Turning Points is a program for students in Grades 6 to 12 that promotes self-reflection, resilience and literacy among Canadian students. With the support of their peers and teachers, students write a personal essay about a significant event or turning point in their lives. The program empowers students to reflect upon their values, promotes resiliency and provides students with the opportunity to expand their literacy skills.

Entrepreneurial Adventure (Kindergarten to Grade 12) and Dragons’ Nest (Grade 9 to 12) challenge students to create a business venture with the support of their teachers and volunteer business mentors. Students work in groups to create, develop and launch a real venture in their regular classroom, developing their entrepreneurial skills as they create innovative products or services to meet a need in the community. Proceeds from ventures are donated to a registered charity chosen by students. At the conclusion of Entrepreneurial Adventure, students present their ventures to the public at a local Entrepreneurial Adventure Showcase. At the conclusion of the Dragons’ Nest, students submit a video pitch of their venture for the opportunity to face a panel of business leaders, or ‘Dragons’, at the Dragons’ Nest Finale.Volunteering with The Learning Partnership has tremendous benefits for both organizations, and individuals. Working professionals have tremendous experience and expertise that can positively impact students in our education system.

Classroom Business Mentor
Through our Entrepreneurial Adventure and Dragons’ Nest program, help K-12 students develop valuable skills needed to succeed throughout their school journey and as they enter the world-of-work. By sharing your business experience, knowledge and skills, along with help from a teacher, you can assist students in designing, developing and implementing a real venture, with proceeds donated to charity.

Time Commitment: Most business mentors spend a total of 5-10 hours between January and the end of May in the classroom. The schedule is determined between the teacher and the business mentor, in a way that meets everyone’s needs.

Turning Points Essay Contest Judge
Through our character and literacy building Turning Points program, you can volunteer as a regional essay judge that reads and ranks writing pieces submitted by students for a writing contest to determine the winners in specific categories.

Take Our Kids to Work Workplace Host
You play a role in the development of young Canadians. Through Take Our Kids to Work, your organization can build community spirit and employee engagement, while supporting worthwhile career exploration experiences for Grade 9 students. Register with The Learning Partnership and you will receive program support, resources and tools to help you run a successful event day. You will also be eligible to apply for the Canada’s Outstanding Employers award, which recognizes employers for their outstanding performance and contribution to Take Our Kids to Work day activities.

Time Commitment: Approximately 6 hours on Wednesday, November 6, 2019, plus planning hours.

To learn more, please contact [email protected]

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Director of Marketing & Communications

Fahad Pinto



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